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Technically these are more textures than models. But hey, who has to know? In an effort to be able to add more to the scenes with out drastically increasing poly counts and downtime I've begun to explore the use of one poly squares with transparent, texture, and bump maps to provide a quality prop while conserving resources. These props are working well, rendering from both side (Tested in poser, not tried daz yet) and look good. They do get choppy when close up is done. Please do click on the images below to see more on these
items.
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