Home
Free DownLoads
CG Store
Model Requests
InstantDelivery Info
Contact Tox3d

Search Tox3d here:

-

Questions,
Comments,
Requests,
  Email Tox3d

Site Navigation

 

Technically these are more textures than models. But hey, who has to know?

In an effort to be able to add more to the scenes with out drastically increasing poly counts and downtime I've begun to explore the use of one poly squares with transparent, texture, and  bump maps to provide a quality prop while conserving resources.  These props are working well, rendering from both side (Tested in poser, not tried daz yet) and look good.  They do get  choppy when close up is done.

Please do click on the images below to see more on these items.  
Have a need or suggestion,  contact me at Tox3d@yahoo.com

 

 

Tiled floor: Cover your floor, small or large with tiles in grout.  All this on only a one poly square  This Color map / Bump map combo is a four way seamless image. 
 Floors displayed are on 1 poly square. Various colors, some with reflection and a close up.
This grid mesh is created using just a one poly square.  It of course can be tiled, which it is in the images below.  As you can see it does render on both sides and cast shadows.  The size of the poly square can be scaled to fit any need large or small.  Also scaling the Transparency and bump maps will all for proper sizing as needed.
This Star mesh is created using just a one poly square.  It of course can be tiled, which it is in the images below.  As you can see it does render on both sides and cast shadows.  The size of the poly square can be scaled to fit any need large or small.  Also scaling the Transparency and bump maps will all for proper sizing as needed.

Your comments and suggestions are always welcome: Contact Tox3d
Hit Counter
Copyright © 2006-2007 Tox3d.com.   All rights reserved
SiteMap

 
Your comments and suggestions are always welcome: Email TOX3D
Hit Counter
Copyright © 2006-2007 Tox3d.com.   All rights reserved
SiteMap